![]() ![]() If you want to learn more about what else was shown off last night, you can check out the King of Fighters 15 open beta announcement, the Death's Door PlayStation reveal, the new Bugsnax update, the leaked November PS Plus lineup or the reveal trailer for Deathverse: Let it Die. There's still no launch date for the title, despite it being the closer for last night's weird State of Play. "As such, the pace of the game is designed to try and touch the player’s emotions by giving enough time and space and allow them to 'take-in' the various atmosphere. ![]() "The game is not about leveling up the character as quickly as you can and speed running through all the content," said John Choi, at the link. You can learn more about the world map in the game over at the PlayStation Blog, where the game's head of production goes into more detail about how the world is going to impact you in the game. We get a brief look at crafting and enemy mob battling, as well as some insight into travelling companions and the Little Devil Inside world at large. The soft lighting and the way it works on oceans, arctic biomes and deserts is genuinely quite impressive. There are some lovely visuals at play, showing off what Unreal Engine can do on PlayStation 5 with some lovely tilt-shift effects, giving the whole thing a toybox kind-of feel. The new video shows off some gameplay we get a look at world map traversal – where flocks of sheep can block your path, and NPCs can converse with you – and some intertiors, too. To see this content please enable targeting cookies. The newest trailer hasn't really made anything that much clearer, but at least we've got some more context for whatever the hell is going in in Neostream's peculiar third-person, 3D action-adventure, role-playing video game (yes, it's a mouthful). There are of course instances where you can zoom in further to an actual real-time gameplay level where you can perform all the real-time actions, attend to Billy’s (the protagonist) needs, and fulfill your missions.You may remember Little Devil Inside from its previous outing in another State of Play: the game was debuted at Sony's E3 2020 show with a mysterious trailer that didn't really give away too much of the game's actual premise. Many are just simple interactions that can be performed while remaining in world map travel view, such as clearing up a road block or re-fuelling your vehicle at an oil station. Some are forced but in most cases, you will have the option to engage or not. Related Reading: FNAF Security Breach Release Date Announced, Coming to PlayStation on December 16īesides the Little Devil Inside State of Play trailer, Developer Neostream Interactive also shared a few thoughts on the world map over at PlayStation Blog:Įssentially, we tried to create a dynamic, miniature-like representation of the world with tilt-shift effect.ĭuring travel in world map travel view, you will come across and encounter various events. Little Devil Inside was first announced for PS5 with a trailer during Sonys Future of Gaming event in 2020, offering an intriguing but confusing look at the action-adventure. ![]() The main highlight of the October State of Play was the Little Devil Inside State of Play trailer, as this new footage goes in-depth into several features of the game, in particular its expressive world. ![]()
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